DRAKHYSYS INFINITY TILESET WORKBENCH V4.8.8.47
MOS EDITOR / CREATOR + INTERFACE MOS REFERENCE BROWSER

Added inside UI INTERFACE / NEW GAME FLOW EDITOR:
- New MOS EDITOR / CREATOR tab.
- Open and inspect MOS V1 and MOS V2.
- Decode/preview MOS V1 directly.
- Decode/preview MOS V2 when referenced MOSxxxx.PVRZ pages are available from override or chitin.key + game root.
- PVRZ DXT1/DXT5 decoding for Enhanced Edition MOS V2 previews.
- Export loaded MOS preview to PNG.
- Open PNG/JPG/BMP/WebP artwork and create a MOS V1.
- UI-compatible MOS output mode (zero palette alpha) for START / START3EE / interface resources.
- Crop / letterbox / stretch to an exact target size.
- Flip horizontal, flip vertical, rotate 90 degrees, brightness and contrast adjustments.
- Save MOS V1 As or replace a resref directly in override.
- A V1 override can replace a stock V2 resource by using the same resref, avoiding the need to create PVRZ pages.

Existing MOS reference browser:
- Built-in references for START3EE, START, STONEOPT, RECENTEV, START2EE, STARTBP2, STARTM, STARTEE, TOSCEND and TOBMAP72.
- Reads actual MOS resources indexed by a selected chitin.key.
- Reads MOS files already present in override.
- Reads mosaic resrefs referenced by a selected UI.MENU.
- Can scan an external MOS.zip or folder of MOS files.
- Double-click a reference to load/extract/preview it when its resource bytes are available.
- USE NAME + SIZE allows creating replacements even when a V2 preview cannot be decoded yet.

Standalone launcher added:
START_MOS_EDITOR.bat
